There's a pause button that, when clicked, will become a play button and start gameplay on the right. Clicking the play button will go back to right before you clicked the pause button. You cannot edit the circuitry on the left during play mode.

There's a button that, when clicked, will toggle between "wiring" mode and "gating" mode. In "wiring" mode, you left-click and drag to place wires, and right-click and drag to delete them. In "gating" mode, you left-click to place or delete an AND gate, and right-click to place or delete a NOT gate.

By pressing and holding the spacebar or X, you will activate your one button and any wires connected to it.

By connecting activated wires to the top and bottom of an AND gate, you will activate the AND gate and any wires connected to its right side.

By NOT connecting activated wires to the left side of a NOT gate, you will activate the NOT gate and any wires connected to its right side.

By connecting activated wires to the blocks that have arrows on them, you will activate them. By activating the blocks that have arrows on them DURING PLAY MODE, you will move the diver left, right, or down.

Gates can connect directly to your button, other gates, and the blocks that have arrows on them.

The diver cannot move through walls. Not anymore.

The diver has an oxygen meter that is refilled by collecting bubbles. If it reaches zero, the diver dies and loses all its coins.

The diver has a base-10 coin counter that is incremented by collecting coins. This is your score.

If the diver tries to move left, right, and down all at the same time, it will disappear and end the game. This is the only way to properly end the game while retaining your score.

Good luck!

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